Amar Sagoo

Showing posts with label life. Show all posts
Showing posts with label life. Show all posts

1 August 2023

Goodbye, Google. Hello, World!

When I joined Google in 2011, it felt like I was realising a dream. I had been working primarily as a software engineer, with my design activities limited to an unofficial portion of my job and to personal projects in my spare time. Google provided an opportunity to be a full-time interaction designer working with very clever people on widely used products, in a fairytale-like work environment.

But time changes things, including your perspective. In the last 12 years, Google got a lot bigger, making it a very different place to operate in. Also, not everything may turn out like in your dream – for instance, my field (UX) hasn’t developed into the rigorous, science-based discipline I had hoped it would. And, perhaps most significantly, I got to know myself better, learning what I enjoy and what frustrates or stresses me. So a new dream began to form.

11 January 2014

5 years later…

UPDATE – 1 July 2023: Tofu is still alive, with version 3.0 now available, and Licensed got an update too.

Wow, that was longer between posts than I had intended.

Seriously, though, I'm sorry for the long silence, and for the lack of updates to my software. I'm going to tell you a bit about what's happening with my apps, my life and this blog.

So what’s been going on?

After many years of working mainly as a software engineer with a passion for design, I managed to fulfil my dream of becoming a full-time interaction designer in 2011 by joining Google. I moved from London to Switzerland to join their office in Zurich, where I live today.

Previously, my creative energy needed an outlet outside my job, which my free Mac and iOS apps provided. Since becoming a full-time designer, I feel that much less of my capacity has been available to put into extra-curricular projects.

Let me tell you my plan for each of my apps. There is a general theme of retirement, but I think these are the right decisions to make, and, as I explain at the end, I intend to direct my energy into efforts that I hope will be of more benefit.

21 March 2006

Debunking Myths about Student Life

Before I started my current MSc course, I was looking forward to the many pleasures commonly associated with student life: lots of time (or, in my case, lots of programming), lots of parties (or, in my case, lots of programming), etc.

How wrong I was! I could simply blame it on the workload, but I have to admit I don't really work that hard. No, it's the flexibility that really kills you.

When you're in a stable job, you can use your evenings and weekends as you please, you get real holidays, and you don't have to feel guilty about using those for non-work stuff. In fact, people will tell you off if you do use them for work stuff.

When you're a student, things are very different. Even during evenings, weekends and holidays, a cloud of guilt looms over you all the time, this feeling that you really should be reading some research article or text book. Even if you don't put in as many hours as in working life, you actually feel busier and more stressed because of this.

Thus I haven't been able to work nearly as much on my software as I was hoping to. I know, I know, it sounds like I'm just making excuses. But anyway, to make up for some of my creative absence, I put in a few hours to get Namely 2.0.3b1 ready for release. If you have an Intel Mac, please try this out and let me know if it works. If you don't, try it anyway.

30 October 2005

Got money lying around?

Although some kind people have offered me money for my software in the past, I never felt accepting it was quite justified, because I was full-time employed and only spent very little time on my products.

Well, starting today, I'll be accepting donations through a link at the top of my website. This is a) because I'm planning to spend more time on my software (within the constraints of my studies), and b) now that I'm a student, I don't mind the extra money so much.

As you may have already noticed, I've put up a pre-release version of Tofu 2.0 which includes PDF support. There are a number of other releases in the pipeline as well: Deep Notes is getting some interface enhancements, I'm looking to improve Namely, and there's a brand new CoreData app for storing software licenses, pending only a name and an icon (if you have an idea less boring than License Manager, let's hear it!)

28 July 2005

Lots of pasta ahead

Apologies for the lack of activity on this blog recently. I do have a list of things I want to post about, but I've been so busy at work that when I get home, I just want to switch off and play Myth II, because my brain's too tired for anything more constructive.

The main reason I've been so busy is that I'll be leaving my current job at the end of September. Instead, I'll be studying for a Masters in Human-Computer Interaction with Ergonomics at University College London's Interaction Centre.

Although it's a full-time course, I think that being a student will give me some more time to work on my software, post on this blog, and watch my bank balance dwindle.